| 算法 | 采样率 | 准确度(Accuracy) | 精密度(Precision) |
| 朴素贝叶斯 | GAME (50 Hz) | 97.96% | 97.33% |
| UI (25 Hz) | 95.32% | 97.94% | |
| NORMAL (5 Hz) | 94.56% | 93.33% | |
| 支持向量机 | GAME (50 Hz) | 84.69% | 77.61% |
| UI (25 Hz) | 89.47% | 84.62% | |
| NORMAL (5 Hz) | 80.27% | 72.55% | |
| 逻辑回归 | GAME (50 Hz) | 95.92% | 92.86% |
| UI (25 Hz) | 95.91% | 96.08% | |
| NORMAL (5 Hz) | 95.24% | 94.87% | |
| 决策树 | GAME (50 Hz) | 95.92% | 94.59% |
| UI (25 Hz) | 94.56% | 92.11% | |
| NORMAL (5 Hz) | 93.88% | 92.00% |